Team Greyjog was tasked with recreating a videogame enviornment within Unreal 5. We decided to recreate the main room of Dragonsreach in Whiterun from Skyrim. The repeated planks, boards, and set dressing allows for a high level of modularity. The room had to be an interactive 3D environment that allowed a player to walk through the environment. The models were created in a mixture of Autodesk Maya, zBrush, and Houdini. The textures were created in Substance Painter. All of the lighting and rendering was done in Unreal Engine 5.
Software Used:
Unreal Engine 5, Autodesk Maya, Houdini, Substance Painter, Adobe Photoshop
Team Greyjog:
Walker Register, Amanda Golla, Jenna Emshoff, Zach Hillard